Abstract
The first part has three cybernomics principles. The first called Instrument-Sign Integration is related with the existence of the sign-image, the mediator between the stimulus and the adaptive learning answer. Under this concept, the cognitive associationists (inductive) and the organists (conceptual reorganization) theories are complemented.
The second principle, significance (hierarchy-classification) is related with the Cognitive Space (Map) of the learning and the perception (vertical-horizontal), that is needed to orientate the process of automatic selection of adaptive rules.
The third principle, the Molar Identity recognizes the behavioral models (patterns), like a whole not reducible to its elements or strings of simple code. The models are tracks of thought within the infinite combinations of the adaptive open world.
The second part presents Cybernomics I, a computerized intrumental-symbolic space under the form of grill. In the first instance of its learning, the agent tries to follow success. After the repetition of new experimental sequences in the computer arrives to a superior level of the adaptive knowledge, understand success. This object is achieved by the computer by means of an experimental mechanism of autoselection and improvement, beginning from behavioral patterns (molars) under dynamic hierarchies (classifier systems). To achieve this object the computer asserts the ``tracks" of the agent's movements for the further treatment. Most part of it is develped in memory. This ordination is based on a criterion a little different and complementary of the classificative (genetic) rules.
Spatial impacts (wall, obstacle, trash, etc.) are added to the
stimulus-reinforcement and sensibility classic hulian approaches
that cause that the computer learn how to select the best
behaviors in reparameterized environments. The annual meetings of
the AAAI Robot Competition and the displacement philosophy of
movable agent of project MAIA (Artificial Intelligence Advances
Model) added to the system the following ideas: the chance to make
a Conceptual Cognitive Map for the agent's physical-conceptual
movement and the ability to detect ``conceptual trashes" (internal
detector). Those trashes have contrary functions respect to the
tiles in the known Tileworld; obstruct and not help instrumentally
the adaptive success. Finally cybernomic application
examples in economic models and classifiers are given.