Abstract
However, recent research has indicated that ``all-or-nothing competition" can result in oversupply (e.g. Frank and Cook, McCain). Moreover, the characteristic of goods that favor all-or-nothing competition - extreme economies of scale, such as might be associated with the cheap reproduction of a costly master pattern - are similar to one of those that define quasi-public goods, namely, a high degree of jointness in consumption. According to the following simple argument, economies of scale lead to winner-take-all competitions: ``When everybody use the best word processor for Windows, why should anyone use the second best?" Moreover, the informal discussions in terms of cheap reproduction of a costly master suggest that information products are subject to winner-take-all competition.
Are, then, information products oversupplied or undersupplied?
This paper 1) defines ``information products" in a way intended to
avoid the unanswerable question ``what it information?" 2)
Discusses the connection between information products and the
quasi-public good characteristics, and those favoring
all-or-nothing competition, 3) Presents a simple model of
quasi-public goods, based on the cost of enforcement of property
rights, that distinguished cases of underproduction and
overproduction, and 4) Applies the model in a comparison of the
markets for computer softwared, artistic performances, and
inventions in agricultural technology.