Research/Review articles

 

 

Book Chapters

2021

  • Parong, J., Holman, C., Cunningham, E., Green, C. S., & Bavelier, D. (in press). Video games and higher cognition. In H. F. O'Neil, E. L. Baker, R. S. Perez, & S. E. Watson (Eds.), Using cognitive and affective metrics in educational simulations and games: Applications in school and workplace contextsRoutledge.

  • Cardoso-Leite, P., Ansarinia, M., Schmuck E., & Bavelier, D. (2021). Training Cognition with videogames. In: Cohen-Kadosh, K. (ed). Oxford Handbook of Developmental Cognitive Neuroscience. Oxford University Press: Oxford UK.

2020

 

2019

2018

  • Altarelli, I. & Bavelier, D. (2018). Les jeux vidéo d’action: des effets sur la cognition et sur le cerveau aux applications potentielles à l’éducation. Approche Neuropsychologique des Apprentissages chez l’Enfant (Revue A.N.A.E.), 157; 001-009.
  • Green, CS, Banai, K., Lu, ZL & Bavelier, D. (2018). Perceptual learning. Vol2. Sensation, Perception and Attention. The Stevens’ Handbook of Experimental Psychology and Cognitive Neuroscience, Volume 2, Sensation, Perception and Attention, Fourth Edition. J. Serences and J.T. Wixted (Eds). Wiley Press; ISBN 978-1-119-17004-4.

2016

2015

2013

 2011

 

Supervisions

Internal (UNIGE)

External

Thesis supervisions

  • Schneider, K. A., (2001). On visual prior entry (Doctoral dissertation). University of Rochester, New York, USA.
  • Boutla, M. (2003). Cognitive mechanisms underlying capacity limits in working memory: Insights from American Sign Language (Doctoral dissertation).  Dissertation Abstracts International, Volume: 64-08, Section: B, page: 4017.
  • Green, C. S. (2008). The effects of action video game experience on perceptual decision making (Doctoral dissertation). University of Rochester, New York, USA.
  • Li, R. (2010). The Effects of Action Video Game Playing on Low Level Vision (Doctoral dissertation). University of Rochester, New York, USA.
  • Zhang, R. (2016). Computational and Psychophysical Mechanisms of Brain Plasticity induced by perceptual Learning and Action Video Game Play (Doctoral dissertation). University of Rochester, New York, USA.

 Master's thesis supervisions

  • Culinovic, M. (2015). Learning across cognitive and visual domains (unpublished master's thesis). Research Master in Cognitive Science (CogMaster) - PSL University, Paris, France.
  • Di Natale, A. F. (2017). Are there context effects of action video games on perceptual learning? (unpublished master's thesis). University of Pavia, Pavia, Italy. 
  • Magontier, M. (2018). Investigating the neural correlates of flow experiences using fMRI (unpublished master’s thesis). Research Master in Cognitive Science (CogMaster) - PSL University, Paris, France.