2021
2020
Nahum, M. & Bavelier, D. (2020). Video games as rich environments to foster brain plasticity. In: Ramsey NF, and Millán JDR, (eds). Brain-Computer Interfaces. San Diego: Elsevier BV, 2020: 117-136.
Altarelli, I., Green, C.S. & Bavelier, D. (2020). Action Video Games: From Effects on Cognition and the Brain to Potential Educational Applications. In Educational Neuroscience: Development Across the Life Span; Michael Thomas, Denis Mareschal and Iroise Dumontheil (Eds). Frontiers of Developmental Science
2019
2018
Green, CS, Banai, K., Lu, ZL & Bavelier, D. (2018). Perceptual learning. Vol2. Sensation, Perception and Attention. The Stevens’ Handbook of Experimental Psychology and Cognitive Neuroscience, Volume 2, Sensation, Perception and Attention, Fourth Edition. J. Serences and J.T. Wixted (Eds). Wiley Press; ISBN 978-1-119-17004-4.
2016
Green, C. S., Gorman, T., & Bavelier, D. (2016). Action Video-Game Training and Its Effects on Perception and Attentional Control. In Cognitive Training (pp. 107-116). Springer International Publishing.
Bavelier, D., Yanguez, M., Green, C.S., Dye, MWG (2016). Ninos conectados: Para bien y para mal. Pensar las TIC desde la ciencia cognitiva y la neurociencia. S.J. Lipina, M. Sigman, D. Fernández-Slezak (Eds). Buenos Aires: Editorial Gedisa. ISBN; 978-84-16572-39-7.
Bavelier, D. & Takeuchi, L.M. (2016). Digital Game Features and Play Contexts: Impact on Learning and Development. L. In L. Balter & C. Tamis-LeMonda (Eds.), Child Psychology: A Handbook of Contemporary Issues.
Emberson, L., Lewkowicz, DJ and Bavelier, D. (2016). Entry: Perceptual Development. In. H. Miller (Ed). The SAGE Encyclopedia of Theory in Psychology, SAGE Publication, Inc.
2015
Mishra, J., Bavelier, D., Gazzaley, A. (2015) Probing the plasticity of Attention and Working Memory. In: Hoffman RR, Hancock PA, Scerbo MW, Parasuraman R, Szalma JL, eds. The Cambridge Handbook of Applied Perception Research. Cambridge, MA, US: Cambridge University Press; 148-174.
2013
Bayliss, J. D., Vedamurthy, I., Nahum, M., Levi, D., & Bavelier, D. (2013). Lazy eye shooter: making a game therapy for visual recovery in adult amblyopia usable. In Design, User Experience, and Usability. Health, Learning, Playing, Cultural, and Cross-Cultural User Experience (pp. 352-360). Springer Berlin Heidelberg.
Dye, M.W.G. & Bavelier, D. (2013). Visual attention in deaf humans: A neuroplasticity perspective. In A. Popper & A. Kral (Eds), Springer Handbook of Auditory Research, 47, 237-263.
2011
Thesis supervisions
Master's thesis supervisions