Computational Methods in the Humanities 2026 (COMHUM 2026)
The RevLog team will participate in this workshop.
Dates: 09-10 September 2026
Venue: University of Lausanne (UNIL), Switzerland
Workshop Topic: Workshop linking data and digitizations for medieval manuscripts.
The topics of the workshop are divided into two tracks. The special track focuses on formal and computational approaches to video games as digital artifacts as well as humanities approaches to computation in video games. This can include research related to the development and use of computational methods for video game analysis, including reverse engineering, decompiling and data collection, or analysis of computation and the emergence of code in video games, including their influence on narrative, gameplay and design. .